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AutoCAD 2011 With AutoCAD 3D

Union County College

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855.520.6806
Career Training Program
Program Code: GES313
Hours: 230
Fees: $3295.00 USD

Outline

AutoCAD 2011

  1. Getting Started With AutoCAD
  2. Basic Drawing and Editing Commands
  3. Drawing Precision in AutoCAD
  4. Making Changes in Your Drawing
  5. Organizing Your Drawing with Layers
  6. Advanced Object Types
  7. Getting Information From Your Drawing
  8. Advanced Editing Commands
  9. Inserting Blocks
  10. Setting Up a Layout
  11. Printing Your Drawing
  12. Text
  13. Hatching
  14. Adding Dimensions
  15. Working Effectively With AutoCAD
  16. Accurate Positioning
  17. Parametric Drawing
  18. Working with Blocks
  19. Creating Templates
  20. Annotation Styles
  21. Advanced Layouts
  22. External References
  23. Miscellaneous Optional Topics
  24. Advanced Text Objects
  25. Working With Tables
  26. Dynamic Blocks
  27. Attributes
  28. Output and Publishing
  29. Other Tools for Collaboration
  30. Introduction to Sheet Sets
  31. Publishing and Customizing Sheet Sets
  32. Managing Layers
  33. CAD Standards
  34. System Setup
  35. Introduction to Customization
  36. Customizing the User Interface
  37. Macros and Custom Routines

 

AutoCAD 3D

Chapter 1: 3D Foundations

  • Why use 3D?
  • Introduction to the 3D Modeling Workspace
  • Basic 3D Viewing Tools
  • 3D Navigation Tools
  • Introduction to the User Coordinate System

Chapter 2: Simple Solids

  • Working with Solid Primitives
  • Solid Primitive Types
  • Working with Composite Solids
  • Working with Mesh Models

Chapter 3: Creating Solids & surfaces from 2D Objects

  • Complex 3D Geometry
  • Extruded Solids and Surfaces
  • Swept Solids and Surfaces
  • Revolved Solids and Surfaces
  • Lofted Solids and Surfaces

Chapter 4: Modifying in 3D Space

  • 3D Gizmo Tools
  • Aligning Objects in 3D Space
  • 3D Modify Commands

Chapter 5: Advanced Solid Editing

  • Editing Components of Solids
  • Editing Faces of Solids
  • Fillets and Chamfers on Solids

Chapter 6: Additional Editing Tools

  • Creating a Shell
  • Imprinting Edges of Solids
  • Slicing a Solid along a Plane
  • Interference Checking
  • Converting Object to Surfaces
  • Converting Objects to Solids

Chapter 7: Refining the View

  • Working with Sections
  • Working with Cameras
  • Managing Views in 3D
  • Animating with ShowMotion
  • Creating ShowMotion Shots
  • Creating Animations

Chapter 8: Visualization

  • Creating Visual Styles
  • Working with Materials
  • Specifying Light Sources
  • Rendering Concepts

Chapter 9: Working Drawings from 3D Models

  • Creating Multiple Viewports
  • 2D Views from 3D Solids
  • Creating Technical Drawings with Flatshot

Chapter 10: Working with the User Coordinate System

  • UCS Basic
  • UCS X-, Y-, and Z-Commands
  • Saving a UCS by Name

 

 

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