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mobile-application-development

Creating Mobile Apps with HTML5

Do you want to make mobile apps that run on iPhone and iPad, as well as on Android, and Windows Phone? Sure you do! Do you want to learn five different programming languages? Of course you don't!

Fortunately, you're about to discover a better way to build apps. In this course, you'll learn how to imagine, design, build, and optimize a cross-platform mobile app using the very latest HTML5 standards. The result will be a mobile app that's fast and runs on just about any smartphone or tablet computer. 

6 Weeks / 24 Course Hrs
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Learning Method

Instructor-led

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Starting December 12 | January 16
Self-Paced

No instructor. Study on your own schedule

Creating Mobile Apps with HTML5

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Details + Objectives

Course Code: ma5

What You Will Learn
  • Learn to build apps using HTML5 and CSS3
  • Discover scripting with JavaScript and several JavaScript frameworks and techniques such as jQuery, jQuery Mobile, and AJAX
  • Understand how to use Web services in your app
  • Learn how to determine an app's user location by accessing the built-in geolocation capabilities of the user's smartphone
  • Discover how to use Web APIs to combine different Web services to create mobile mashups
  • Optimize your app for performance
  • Learn to convert your HTML5 apps into native apps that you can submit to app stores
How the course is taught
  • Instructor led or self paced online course
  • 6 -12 weeks to complete
  • 24 course hours
How you will benefit
  • Learn some of the most sought-after skills in Web and mobile development
  • Open the door to new career and freelance opportunities at companies nationwide
  • Gain the skills you need to become a mobile app developer

Outline

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The Basics of Mobile Apps and App Design

What are the compelling reasons for developing mobile apps with HTML5? And why are some of the Web's biggest players—including Google, Facebook, and Twitter—moving all their apps to the mobile Web? Today you'll learn four principles for designing great mobile apps, and you'll get acquainted with the concept of "mobile first" Web development. By the end of this lesson, you'll be ready to start writing an app.    

Building Your First Mobile App

Today you'll follow the progress of employees at a fictitious company as they build a mobile app. In the process, you'll set up your tools and get your hands dirty with some real HTML5 code.

Introducing HTML5

HTML5 is the latest version of the markup language of the Web. In this lesson, you'll learn why Web developers and mobile developers are so gung-ho for HTML5. More importantly, you'll find out how you can use it to write your own webpages. By the end of the lesson, you'll understand the basics of markup languages and HTML5 syntax.   

Formatting HTML5 With CSS3

CSS (Cascading Style Sheets) will make your Web apps workable on the largest number of devices, and it'll make your code easier to maintain. In this lesson, you'll use CSS to format HTML documents. This lesson also looks at the new capabilities that are possible with CSS version 3.

Scripting With JavaScript

JavaScript is the programming language of the mobile Web. In this lesson, you'll learn to use JavaScript to add interactivity to mobile apps.

Jump-Start Your App With jQuery Mobile

Today's lesson is all about getting things done faster, better, and with less effort! You'll use jQuery Mobile to make your HTML5 apps feel at home on mobile devices. You'll also use JavaScript libraries and frameworks to get more done in less time.

Accessing Device Features and Storage

By accessing built-in device features such as offline storage and location services, you can make your mobile Web apps much more dynamic. In this lesson, you'll learn what's possible and how to do it.       

Web APIs and Mashups

No Web app is an island. Hundreds of app developers have made certain features of their software available using Web Application Programming Interfaces. By using these APIs to retrieve data and then combining different data sources, you can create endless combinations called mashups.       

HTML5 Graphics and Animation

Graphics and animation can really spice up your mobile apps. The mobile Web has special requirements and technologies that you need to be aware of, however. In this lesson, you'll learn to optimize your graphics for the mobile Web.    

Optimizing for Mobile Devices

Smartphones and tablets come in different shapes and sizes. In this lesson, you'll learn to make your Web app look good on the largest possible variety of devices. You'll also add some meta tags that will give your app more polish on iPhone and Android, and then focus on touch-enabling your app.            

Maximizing Mobile Performance

A responsive app doesn't keep the user waiting. In this lesson, you'll learn tools and techniques to make your app responsive.        

Convert Your App to a Native App

Native apps give you access to more device features and to the distribution power of an app store. Learn how to use PhoneGap to convert your Web app into a native one for multiple mobile operating systems.

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Instructors & Support

Chris Minnick

Chris Minnick has overseen the development of hundreds of Web and mobile projects for customers ranging from small businesses to Fortune 500 enterprises. In addition, he authored and co-authored books and articles on a wide range of Internet-related topics including JavaScript, HTML, CSS, mobile apps, e-commerce, Web design, SEO, and security. His published books include “JavaScript for Kids,” “Writing Computer Code,” “Coding with JavaScript For Dummies,” “Adventures in Coding,” “Beginning HTML5 and CSS3 For Dummies,” “Webkit For Dummies,” “CIW eCommerce Certification Bible,” and “XHTML.”

Requirements

Prerequisites / Requirements

Prerequisites:

There are no prerequisites to take this course. HTML and/or programming experience will be helpful, but is not required.

Requirements:

Hardware Requirements: 

  • This course can be taken on either a PC or Mac device.

Software Requirements:

  • PC: Windows XP or later.
  • Mac: OS X Snow Leopard 10.6 or later.
  • Linux may also be used.
  • Browser: The latest version of Google Chrome or Mozilla Firefox are preferred. Microsoft Edge and Safari are also compatible.
  • Adobe Flash Player. Click here to download the Flash Player.
  • Adobe Acrobat Reader. Click here to download the Acrobat Reader.
  • Email capabilities and access to a personal email account.
  • Applications must be installed and fully operational before the course begins.

Instructional Materials

The instructional materials required for this course are included in enrollment and will be available online.

FAQs

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When can I get started?

Instructor-Led: A new session of each course begins each month. Please refer to the session start dates for scheduling. 

Self-Paced: You can start this course at any time your schedule permits.

How does it work?

Instructor-Led: Once a session starts, two lessons will be released each week, for the 6 week duration of your course. You will have access to all previously released lessons until the course ends.

Self-Paced: You have three-month access to the course. After enrolling, you can learn and complete the course at your own pace, within the allotted access period.

 

How long do I have to complete each lesson?

Instructor-Led: The interactive discussion area for each lesson automatically closes 2 weeks after each lesson is released, so you’re encouraged to complete each lesson within two weeks of its release.

Self-Paced: There is no time limit to complete each lesson, other than completing all lessons before your three-month access.

What if I need an extension?

Instructor-Led: The Final Exam will be released on the same day as the last lesson. Once the Final Exam has been released, you will have 2 weeks plus 10 days to complete the Final and finish any remaining lessons in your course. No further extensions can be provided beyond these 10 days.

Self-Paced: Because this course is self-paced, no extensions will be granted after the start of your enrollment.

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